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Feature request - mesh roads with sloped edges

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Could we get another variable, that'd give us mesh roads shaped like this? /XXX\
XXX = body of the mesh road, versus [block] with square edges?
I mean, if you's have incorporated mesh roads with straight edges, why not tapered ones.
Sure, mesh roads should be forbidden to be used as roads, they make better walls, bridge beams, k-rails, etc.
We still NEED the straight-walled ones, but having sloped ones too - I mean, how many lines of code would that be?
Recommended to make it a new class...

Feature request - mesh roads with sloped edges

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