Djplopper's Configurations Mega Pack (166 Configs)
Djplopper submitted a new resource: Djplopper's custom Configurations - configurations for your cars Welcome to my mod, a mod with an aim: create as many variants for cars as I can, it's a long work,...
View ArticleBeamNG Drive crashes my laptop
When I'm playing beamng, my laptop randomly crashes. Any help?
View ArticleNew mod that will make you nostalgic!
Releasing soon a new mod that will bring beamng.drive back to the old days!
View ArticleSpeirs' Bolide
SPEIRS BOLIDE so one day i was like ayy lmao i should make a car then i made it so here it is nuff said Includes: "SpeirsTheAmazingHD Decals" "SpeirsTheAmazingHD 350 GT (M)" "SpeirsTheAmazingHD 390 GTR...
View Article[VISUAL ENHANCEMENT PROJECT] Cessni's ReShade Preset 1.3
Introduction Welcome to my first contribution to this forum. I present you a graphic improvement for BeamNG.drive which makes use of the advanced post-processing tool ReShade to deliver a fresh and...
View ArticlePS4 and XBoxOne support?
Just had a quick question, is BeamNG drive playable on a console, or is a console too weak? I know that it's not out for the console but I just to want to know if they will add it in later since this...
View ArticleBig Crimes
So police officers, we need to work together in these big crimes. We need to do this and work together. Report crimes here!
View Article1971 Dodge Charger R/T update 1.1
View attachment 120044 View attachment 118122 View attachment 109936 View attachment 108072 I rebuilt the entire body on the gavril bandit frame. Remade the the interior. Special thanks and credits to...
View Articlefps lag when should have zero issues
Im on windows 7 Gigabytes 980ti Intel's 5930k and 32 gigs of ddr4 ram Running this game should hardly have been an issue but im sitting at 10-15 fps? New system was a huge upgrade and this game played...
View ArticleVehicle suggestions
I have seen alot of comments about cars and pickups and even tire models and the like. Even tank tracks. But what about the bigger things? Is there also plans to adding hydralics, hookpoints and all...
View Article2011 Audi R8
not much to say but this thing is hard to model. yes i know there is some shading mistakes.
View ArticleScreenshots!
So I figured it might be cool to post a random screenshot or two every couple of days. Sometimes we might show what we're working on. View attachment 333
View ArticleWhat You Caught Today
Hello police officers. In this thread share what you caught today. Simple. --- Post updated --- Mine is my BTR catching this Toyota Hilux, that is a suspect for speeding. View attachment 120870
View Articlesell your beamng cars
welcome to simon's beamng car dealer we sell used beamng cars and new beamng cars :The rules are ost at least 5 pictures of your car. :describe your car as much as possible. : do no forget about the...
View ArticleFrench village
Hello ! Why on Hold ? I got a bug and the map just gone, I need to all redonne... Here is my first map with the Beamng editor ! It base on East Coat U.S.A just rename files So it's very VERY Wip, here...
View ArticleChanging the player spawn point???
So I'm making a map and need to change the player spawn point to the middle. How is this done? Right now you spawn outside of the heightmap altogether. I have tried moving the player spawn cube but...
View ArticleIdealcar - Suspension Example Vehicle
This is a simple vehicle which I would not even call a mod so much as more of an functioning jbeam example. I use this vehicle to experiment with changes in suspension and steering geometry, to test...
View ArticleGet Up!
maddin45 submitted a new resource: Get Up! - Scenario: Remember 'Get down'? Now get back up again! Take your offroader truck to the top of the Cliff map, but be careful not to slide back down. A few...
View ArticleAllStarTest the map of plenty (1st update released)
hello everyone this is the 1st level that i created and infact its my 1st contrubution in the forums so im just getting to grips with the level editor, this map is made 100% with the ingame level...
View ArticleTorque Curve
I am attempting at making a realistic engine, but I am short on knowledge as to how to properly input information into the jbeam and what information I need. Any help is greatly appreciated.
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