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A destructible environment?

I honestly think a destructible environment would make a great addition to BeamNG. I'm not saying everything should be destructible, maybe just trees, and guardrails. What do you guys think?

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More optimization

I've been here a while, and I've seen all the threads about optimizing BeamNG. But at normal settings at 1080p, I can only get 45 fps on Hirochi Raceway with the D-35 (as an example), but I'd like to...

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Is there a way to stop cars catching fire ?

Hi all, was wonder if there is a way to stop cars catching fire ? it seems every time i crash there is just flames everywhere and i preferred when it was not like that , For the past couple of months i...

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Program for modding.

Hallo. I want to make a mod for BeamNG. It will be a truck from Fallout 4. J have an original model of this truck. So, I have questions. 1- what is the best program for modding? 2-how many polygons I...

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Onyx Runner

This is a derby car from Dirt Showdown. Its basically finished except i didnt have time to do the lights, so they dont light up. It has a detailed interior, with working steering wheel, handbrake and...

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Thermal Simulation Feedback

This thread is meant to collect any feedback/concerns/issues regarding the new engine thermals simulation. It's quite a complicated and extensive topic, so I figured a dedicated thread helps to collect...

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General computer talk/advice

This is a place to ask hardware questions (like why your GeForce 2 gets poor FPS), get answers, and talk about all kinds of PC stuff. Rules: 1. Only PC-related posts. 2. No flaming. It's fine to state...

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Vehicle suggestions

I have seen alot of comments about cars and pickups and even tire models and the like. Even tank tracks. But what about the bigger things? Is there also plans to adding hydralics, hookpoints and all...

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Daniel398767's Custom Sunburst

danielon398767 submitted a new resource: Daniel398767's Custom Sunburst - This Mod Adds Parts For The Hirochi Sunburst Credits @D-Troxx: For explaining materials and helping me with blender,for...

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Automation Engine Converter 1.1

Intro Hey what is up guys. I just started playing this game within the last week, and immediately fell in love with the concept and execution. The one thing that I (and I'm sure a few people) yearned...

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RG Vortexx (dune buggy)

Since I am an off-road kind of person I decided to make another buggy because why not. This time its gonna be a Meyers Manx related although it's still custom. My goal on this vehicle is to not only...

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Crime in your area

I decided to make this thread after we had our 4th robbery of the year this week. I will start off by posting a few YouTube videos from our house where thieves were chased away, caught and where they...

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BeamNG VarietyMod

I'll use this thread as my progression thread too. You'll find hints , previews for updates/cars , and more here! BeamNG VarietyMod BeamNG VarietyMod The VarietyMod provides a set of car configurations...

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Can you add new map types, such as City?

Can you add new map types, such as City? For example: URBAN MAP PACKS DLC I think i will pay for it

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Djplopper's Configurations Mega Pack (173 Configs)

Djplopper submitted a new resource: Djplopper's custom Configurations - configurations for your cars Welcome to my mod, a mod with an aim: create as many variants for cars as I can, it's a long work,...

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Moonhawk General Lee skin

I couldn't resist doing a Dukes of Hazzard style skin seeing as i love launching the Moonhawk off a ramp Finally managed to sort the darkness

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"Cool" cars you hate

Exactly what it says on the tin - this thread is about cars that are generally considered "cool" that you either hate or hate the hype behind. Topping the list for me is the BMW E39 5-series. It does...

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What Happened?

Can some one tell me why the majority of new mods on this site are now people posting configurations that anyone can easily make themselves? What happened to quality content only? I dont mean to be...

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How do i make my own versions of cars

how do i make my own cars like a covet sedan or a 2 door pessima --- Post updated --- btw when i import the dae its not there

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Automatic Updates for mods

i was thinking of an automatic mod update feature for drive, where by when a mod gets updated(if users have mod in game) it is updated ingame without having to navigate to said mod.

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