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ETK I-series re-styling in a BMW-ish style


Update Speculation thread

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I've noticed that many of the official development threads have turned into people just talking about updates and whatnot, clogging up the thread and not actually talking about the car/devblog/whatever. So post your theories and speculations about future updates here, so that the official threads aren't clogged with posts theorizing what may be in future updates.

I'll make a list in the main post here of what we think the next update will contain, and when it may come out as well as...

Update Speculation thread

MONSTER TRUCK BASH

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Yes I am hosting a new event, this time it is a official event.
the main part of the monster truck bash is to have fun, and show off your skills!
places: 1st Charlotte Motor Speedway (4 Trucks), 2nd Olex Arena (6 trucks), 3rd Mutant Stadium (10 trucks), 4th RC Expo Center (5 trucks), and it all end at the Monster Jam World Finals XX (32 trucks)
1. I am using the Equalizer 2012 TT.
2. you can use any truck, as long as it is not custom (having a car or truck on it)
3. The first event is today,...

MONSTER TRUCK BASH

Beamng Drive Movie: Crazy City Police Chase (+Sound Effects) |Part 12| - S02E02

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Hey guys,
After 2 months of working I'm finally done with the next movie - Crazy City Police Chase!
Action takes place in Belasco city. I really tried to make it look alive. Thats probably why it took two months to make. Mods take forever to load lol. This time around I excluded the aftermath shots, so its mostly pure action!
You can see the aftermath of two scenes in Beamng.TV's video. Ill add link later.

Anyways enjoy the video and leave a comment sharing your opinion, favorite moments...

Beamng Drive Movie: Crazy City Police Chase (+Sound Effects) |Part 12| - S02E02

Train, Locomotives

Windshield mesh appears as a mess of polygons ingame

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So, my car's windshield looks like this in BeamNG, despite looking totally fine in Blender. What's the problem?
View attachment 475457
(I tried assigning it to different jbeams, changing materials, but nothing helped. Other glasses with the same material do just fine)

---(MCK)---Section dedicated to all engines---(MCK)---11/10/18-18:50

AN-12B Skin Pack

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View attachment 474782
EN/ Hi guys! This is my first skin mod (first plane skin mod too!). I made it because of my boredom. Maybe there are some problems. I hope I will fix at any time. It's not perfect but I did what can I do.
Write your suggestions in your review or in discussion!

TR/ Selam dostlar! Bu benim ilk "skin" modum (aynı zamanda ilk uçak skini modu). Bunu can sıkıntısından yaptım. Bazı sorunlar olabilir (örneğin kuyruklar düzgün değil). Herhangi bir zaman...​

AN-12B Skin Pack

American 80's Fullsize Series

Los Beamos

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So this is going to be my new map called "Los Beamos" and it's based on GTA for obvious reasons but it won't be just a direct copy it will just have similarities like the airport.

The Heightmap is 4096 with a square size of 2 making it 16384? I maybe wrong.

I have started with the creation of the airport area and once that's complete I will release the map for you guys to try out while I work on other areas.

The map will consist of mountain roads, lakes, rivers, towns, industrial areas,...

Los Beamos

Your Personal Micro Blog(s)

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So since our personal microblog is suspended for the time being, feel free to entertain everyone with what you did the whole day long :)

This is thread allows off-topic (discussions unrelated to BeamNG), feel free to tell whatever you want.

Fen's rarted CRD Monster Trucks skins

Martin PBM Mariner

just got some height map how do i make it into a map

Deadzone [NEW 9km straight road!]

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Thijs Hof submitted a new resource:

Deadzone - The most diverse BeamNG map

Deadzone [NEW 9km straight road!]

Soon to a planet near you

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We worked on some small gravity improvements.





Not sure when or how it will be released yet. Video was too awesome to not share :D

Antonov AN-12B

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Dummiesman Presents
ANTONOV AN-12B
View attachment 395129
View attachment 395143


The Antonov An-12 (Russian: Антонов Ан-12; NATO reporting name: Cub) is a four-engined turboprop transport aircraft designed in the Soviet Union. (Source)

Notable Features
150 animated instrument related parts!
Customizable instruments (altitude adjust, decision...

Antonov AN-12B

3D Printed Pigeon

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I bought myself a 3D printer to make some cars i couldn't get kits for. While playing Beam I thought it had some interesting cars, so i thought i'd try one. The mesh are accessible, so i imported it into 3D studio Max and after some considerable fettling... eg I separated the floor from the body and i had to fill a few holes that weren't normally visible. A few issues i found was some parts are too small to 3D print, like the handles. I also had to separate some parts, and some didn't print...

3D Printed Pigeon

Crashday - Incubator

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So uh, hi!

This project is a car port over from Crashday to BeamNG.
The game is from 2006 and most of the models are way older than that.
Quite a while ago I had a stupid idea of meshslapping the Incubator from Crashday on to the 200BX.
I shared a screenshot with the Crashday community Discord and they got hyped about it so..I guess I'll be trying to make this a real thing.

I immediately had to redo it since the 200BX lacks a...


Crashday - Incubator

How to increase engine noise?

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So I want to increase the engine noise for a V10 engine that I made because it's awfully quiet and I couldn't hear it until I turned my volume up. All the other engines are fine though so is there any way to increase a certain engine's noise with the sound config in the jbeam file?
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